English Français Português

From the Journal

Archival dispatches on the art of tabletop localization, narrative worldbuilding, and digital game scripting.

Translating Fantasy Worldbuilding

Worldbuilding

When localizing a new RPG realm, names hold power. Discover how we preserve the etymological roots of fictional languages while ensuring they resonate naturally with French and Brazilian players.

Oct 8, 2026 Read More →

Lua Scripting for Tabletop Simulator

TTS Scripting

Automating board setup in TTS requires precision. We explore how clean Lua scripting can transform a clunky digital prototype into a seamless playtesting environment for developers.

Sep 24, 2026 Read More →

The Anatomy of a Perfect Rulebook

Rulebook Editing

A beautifully translated game falls apart if the rules are ambiguous. Learn our process for technical editing that bridges the gap between mechanical game design and clear linguistics.

Sep 12, 2026 Read More →

Adapting Dark Fantasy Campaigns

Dark Fantasy Campaigns

Campaign games like Requiem demand a consistent narrative voice. We discuss the intricate challenges of maintaining a specific tone across hundreds of branching story cards.

Aug 30, 2026 Read More →

Cultural Nuances in Board Games

Cultural Nuances

Humor and idioms rarely translate directly. Here is an inside look at how we tackle culturally specific mechanics and flavor text to keep the fun intact across borders.

Aug 15, 2026 Read More →

Streamlining the Prepress Pipeline

Prepress Pipeline

Localization is not finished until it is ready for print. A guide to handling text expansion and Desktop Publishing (DTP) layout constraints when moving from English to other languages.

Jul 28, 2026 Read More →